"Lec 3 - Programming by Sketching" (October 9, 2009) Ras Bodik, from UC Berkeley Computer Science, discusses how partial programs can communicate programmer insight, how suitable synthesis algorithm completes the mechanics, and how end-user programming may be decomposable into partial program completion. Stanford University: http://www.stanford.edu/ Stanford Engineering Everywhere: http://see.stanford.edu/ Stanford Channel on YouTube: http://www.youtube.com/stanford
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Channels: Computer Science
Tags: computer science technology humanities internet creation application online industry interface design language program tool game playing agent system algorithm aLisp synthesizer performance constraint solving input scalable code file
Uploaded by: stanfordcompsem ( Send Message ) on 04-09-2012.
Duration: 63m 23s
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Lec 4 - Aesthetic Science of Color
Lec 5 - Segmenting and Connecting: From Event Perception to Comics
Lec 6 - Why is the Google Book Search Settlement So Controversial?
Lec 7 - Multi-Sensor HCI for Smart Environments
Lec 8 - Enabling Practical Ubiquity
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Lec 10 - Designing a Unified Experience
Lec 11 - How Prototyping Practices Affect Design Results
Lec 13 - The Anti-Ergonomy of Instruments of Interaction
Lec 14 - Speaking Versus Typing
Lec 15 - How Multiplayer Games Will Change the Future of Work
Lec 16 - Driving User Behavior with Game Dynamics
Lec 17 - Interactive Art and Social Meaning
Lec 19 - Anthropomorphic Interfaces for the Underserved
Lec 21 - Designing Stuff: Lame Gods in the Service of Prosthetic Gods
Lec 22 - Designing Stuff: Lame Gods in the Service of Prosthetic Gods
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