"Lec 19 - Looking at Prototypes As More Than Immature Proto-Products" April 20, 2007 lecture by Elizabeth Churchill for the Stanford University Human-Computer Interaction Seminar (CS 547). Prototypes are an effective way of communicating. But communicating what precisely? This talk explores the role of different types of prototypes in researching and designing interactive artifacts - emphasizing the critical role prototypes play in the exchange and development of potential product ideas but also in the development of social theories of action and interaction. CS 547 | Human-Computer Interaction Seminar: http://hci.stanford.edu/seminar/ Stanford HCI Group: http://hci.stanford.edu/ Stanford Center for Professional Development: http://scpd.stanford.edu/ Stanford University Channel on YouTube: http://www.youtube.com/stanforduniversity/
Video is embedded from external source so embedding is not available.
Video is embedded from external source so download is not available.
Channels: Computer Science
Tags: Lec 19 - Looking at Prototypes As More Than Immature Proto-Products
Uploaded by: stanfordcompinte ( Send Message ) on 14-09-2012.
Duration: 70m 41s
No content is added to this lecture.
This video is a part of a lecture series from of stanford
Lec 1 - Finding Balance: Addressing Cognitive Dissonances
Lec 2 - Expressive Intelligence: AI, Games and New Media
Lec 3 - Sensing Technologies for Future Computing Form Factors
Lec 4 - Designing for the Self
Lec 5 - From Personal Computers to Personal Information Environments
Lec 6 - Windows Vista Dev: Innovation on User Research Methods
Lec 7 - Technology for Developing Regions
Lec 8 - Koala: End User Programming on the Web
Lec 9 - Multiplayer Games: Psychological Engagement and Implications
Lec 10 - Problems and Solutions With
Lec 11 - Usability and Software Architecture: The Forgotten Problems
Lec 12 - Bill Moggridge: Designing Interactions
Lec 13 - Don Norman: The Design of Future Things
Lec 14 - Why Phones Are Not Computers
Lec 15 - Better Game Characters By Design
Lec 16 - Interactive Diagrams of Complex 3D Objects
Lec 17 - Paying Attention to Interruption: A Human-Centered Approach
Lec 18 - GUIDE: Gaze-Enhanced User Interface Design
Lec 20 - What History Can Teach Us About Evaluation in HCI
Lec 21 - Knowledge Media to Aid Communications and Human Cognition
Lec 22 - Collaborative Observatories for Natural Environments
Lec 23 - The Design of Implicit Interactions
Lec 24 - Building the Danger Hiptop: a New Mobile Internet Platform