"Lec 15 - Demonstration of Brain Computer Interface Using the Emotive Epoc" April 9, 2008 lecture by Randy Breen for the Stanford University Computer Systems Colloquium (EE380). The Emotiv EPOC (www.emotiv.com) now makes it possible for games to be controlled and influenced by the player's mind. Engaging, immersive, and nuanced, Emotiv-inspired game-play will be like nothing ever seen before. Based on the latest developments in neuro-technology, Emotiv has developed a new personal interface for human computer interaction. EE380 | Computer Systems Colloquium: http://www.stanford.edu/class/ee380/ Stanford Computer Systems Laboratory: http://csl.stanford.edu/ Stanford Center for Professional Development: http://scpd.stanford.edu/ Stanford University: http://www.stanford.edu/ Stanford University channel on YouTube: http://www.youtube.com/stanford/
Video is embedded from external source so embedding is not available.
Video is embedded from external source so download is not available.
Channels: Computer Science
Tags: science computer brain technology invention semantic interface human video game neuro-technology emotiv epoc EEG EMG PC mind virtual reality conscious headset electrode emotion neural processing device signal research
Duration: 68m 46s
No content is added to this lecture.
This video is a part of a lecture series from of stanford