The problem is that in the "container" i want to have the array of particles with desired radius say 1.0. But i always find it invokes the default constructor which set radius to zero. Of course latter on i can run a do loop to set the radius to a desired value. But i was wondering if there is any other way to invoke the different particle constructor from the default one as shown in the particle class. Or using the do loop is the only way
Channels: Others
Tags: Elementary A particle constructor
Uploaded by: buraktube ( Send Message ) on 08-11-2010.
Duration: 1m 43s