"Lec 2 - Backtracking Events as Indicators of Software Usability Problems" (October 2, 2009) David Akers discusses the difficulties in testing creation application testing on ease of usability. Akers claims that backtracking events can be effective indicators of usability problems, and can yield a scalable alternative to traditional usability testing for creation-oriented applications. Stanford University: http://www.stanford.edu/ Stanford Engineering Everywhere: http://see.stanford.edu/ Stanford Channel on YouTube: http://www.youtube.com/stanford
Video is embedded from external source so embedding is not available.
Video is embedded from external source so download is not available.
Channels: Computer Science
Tags: computer science technology humanities internet creation application online industry software content test problem Google SketchUp moderation phase experiment method generalizability cost effective law of diminishing returns pilot study
Uploaded by: stanfordcompsem ( Send Message ) on 04-09-2012.
Duration: 76m 29s
No content is added to this lecture.
This video is a part of a lecture series from of stanford
Lec 3 - Programming by Sketching
Lec 4 - Aesthetic Science of Color
Lec 5 - Segmenting and Connecting: From Event Perception to Comics
Lec 6 - Why is the Google Book Search Settlement So Controversial?
Lec 7 - Multi-Sensor HCI for Smart Environments
Lec 8 - Enabling Practical Ubiquity
Lec 9 - How Dynamic Content Affects the Way People Find Online
Lec 10 - Designing a Unified Experience
Lec 11 - How Prototyping Practices Affect Design Results
Lec 13 - The Anti-Ergonomy of Instruments of Interaction
Lec 14 - Speaking Versus Typing
Lec 15 - How Multiplayer Games Will Change the Future of Work
Lec 16 - Driving User Behavior with Game Dynamics
Lec 17 - Interactive Art and Social Meaning
Lec 19 - Anthropomorphic Interfaces for the Underserved
Lec 21 - Designing Stuff: Lame Gods in the Service of Prosthetic Gods
Lec 22 - Designing Stuff: Lame Gods in the Service of Prosthetic Gods
Lec 23 - Lifelong Kindergarten: Design, Play, Share, Learn
Lec 24 - How We Think with Bodies and Things
Lec 25 - Interdisciplinary Design for Services, Systems, and Beyond